RV530µÄ3D¹æ¸ñºÍR520¿´Æë
ÓÉÓÚRV530µÄºËÐÄÉè¼ÆÒàÊÇ»ùÓÚR520£¬Òò´ËRV530µÄ»æͼºËÐÄҲ֧Ԯȫʵʱ32Bit Floating Point Precision£¬Áî3DÓ°Ïñ¸ü¾ßʵ¸Ð£¬¶øÇÒ¸üÌṩÁË64BitµÄHigh Dynamic Range Rendering£¬¶øÇÒRV530ÒàͬÑù¸üÈÝÐíHDRͬʱ½øÐÐFloating Point Blending¼°multi-sample AA¡£Í¼ÖпÉÒÔ¿´µ½²ÉÓÃ64Bit HDRÔÚFar CryÖеÄЧ¹û£¬ÓÉÓÚÆä16Bit Floating Point PrecisionÖ§Ô®¸ß´ï2.2 Trillions : 1µÄDynamic Range£¬Æä»Ã浱Ȼ¸ü¸üʵ¸Ð.¡£³ýÁË64BitµÄHDRÍ⣬Ëü»¹Ö§Ô®ËٶȽϸߵÄ32Bit Integer¼°×Ô¶¨µÄ¹æ¸ñÈçInt 10 + L16£¬ÓµÓи߶ȵĵ¯ÐÔ¡£
ȫеÄAnti-AliasingÓëAnisotropic Filtering
RV530»æͼºËÐÄмÓÈëÁËȫеÄAnti-Aliasingģʽ³ÆΪ"Adaptive AA"£¬ÕâģʽÊǺÍSuper-Sample AAºÍMulti-Sampling½áºÏ£¬ÔÚ»Öʼ°ËÙ¶ÈÉÏÈ¡µÃƽºâ£¬ËüÄÜ×ÔÐÐÒò´Ëÿ¸öPolygonµÄ͸Ã÷¶ÈÇé¿öȥѡÔñ×îºÃµÄAAģʽ£¬Èç¹ûPolygonÊÇ͸Ã÷µÄ»°¾Í²ÉÓÃSuper-Sample AA´ïÖÁ×îÓÅÐãµÄЧ¹û£¬²»Í¸Ã÷µÄ»°¾ÍÓÃMulti-SamplingÀ´È¡µÃ×îÓÅÐãµÄÐÔÄÜ£¬¶øÇÒ¸ü¶àÈë×î¸ß12XµÄtemporal AA£¬Ìṩ³¬¸ßÖÊËصķ´¾â³ÝЧ¹û¡£³ýÁËAAģʽÍ⣬ATi»¹¹©ÁËеÄAnisotropic Fiteringģʽ£¬ÆäÖÐÒªÊǸÄÉÆÔÚTrillinear FilteringµÄЧ¹û¡£
AVIVO Display Engine
RV530ÔÚ2DÒýÇæ·½ÃæÒàÓÐÖØ´óµÄ¸ÄÁ¼£¬Ö§Ô®Advanced VIVO¹¦ÄÜ£¬Ìṩ¸ü¸ßÖÊËصÄ2DÓ°Ïñ£¬´ï³ÉMedia CentreËùÐèÒªµÄÔªËØ£¬°üÀ¨Capture¡¢Encode¡¢Decode¡¢Process¼°DisplayÎå¸öÏîÄ¿£¬ATi³Æ֮Ϊ"Stage of Video Pipeline"¡£ÆäÖÐ×îÁîÈ˹Ø×¢µÄÊÇÆäEncode¼°Decode²¿·Ý£¬Ëü½«Ö§Ô®H.264¡¢VC-1¡¢WMV9¡¢WMV9 PMC¡¢Mpeg4µÈ¹æ¸ñ£¬¶øÇÒÒѾÔÚÖ§Ô®R520°æ±¾µÄÇý¶¯³ÌʽÖа²ÅÅÁËËùÓÐCodec£¬½ñÈËÕ𾪵ÄÊÇËü»¹Ö§Ô®Transcode Acceleration£¬Ê²Ã´ÊÇTranscodeÄØ!?¾ÍÊÇÓüҰÑMpeg 2תµµ³ÉH.264¹æ¸ñʱ£¬Ò²¿ÉÒÔÓÃÉÏAVIVOÐÖú½âÂë¡£
ËäÈ»nVidia Geofrce 7µÄPureVideoÒ²Ö§Ô®H.264¹æ¸ñ£¬ËüÊÇδÀ´HD DVD¼°BluRayµÄ±àÂ룬¿ÉÊÇnVidiaµÄÇý¶¯ÉÐδÕæÖ§Ô®ÌṩH.264½âÂ빦ÄÜ£¬ËùÒÔATiµÄR5xx¼Ò×å¿ÉÒÔ˵ÏÖʱΨһµÄH.264½â¾ö·½°¸(¾¿¾¹ÊÇATi³ö»õ¿ì»¹ÊÇnVidia³öDriver¿ìÒ»µãÄØ!?)£¬¾ÝATi±íʾAVIVO¿ÉÒÔÔÚH.264Ö÷ÒªµÄËĸöÖ´Ðй¤×÷ÖÐ(Reverse Entropy¡¢Inverse Transform¡¢Motion Compensation¼°In-Loop Deblocking) £¬Ìṩ×î¶àÈýÏîµÄÓ²¼þÐÖú£¬Òò´ËËü¿ÉÒÔ¼õµÍCPUÔ¼65%µÄ½âÂ빤×÷Á¿¡£ÔÚProcess·½Ã棬AVIVOÖ§Ô®De-Interlacing¡¢Video Scaling¼°Spatial Temporal£¬ÒÔÍùÔÚÕâ·½ÃæÒòΪnVidiaÖ§Ô®PureVideo¶ø½ñRadeon ϵÁÐÔÚÓ°Ïñ·½Ãæ±»±ÈÏÂÈ¥£¬ÖÕÓÚATiÔÚR5xx׷ƽÁË¡£
X1600ÆÕ¼°Ö§Ô®Crossfire¼¼Êõ
ÐÂÒ»´úATi R5xxϵÁÐÖУ¬CrossFire¼¼Êõ½«²»ÔÙÖ»Óи߽×ÏÔʾ¿¨²ÅÄÜÓµR5xx£¬Á¬Öн׵ÄRV530Ò²»áÍƳöCorssFire Edition£¬¶øÇÒÐÂÒ»´úCrossFireµÄCompositingÒýÇæÔÚ½â¾ö½â¶ÈÒàÓÐËùÌáÉý£¬ÉÏ´úCrossFire EngineÊÇÓÉSilcon Image Sil1611¼°1612ΪDVI½ÓÊÕ¼°Êä³ö¾§Æ¬£¬Analog DevicesµÄADV7123¸ßËÙDigital to Analogת»»¾§Æ¬¼°XILUNX Spartan XC3S400µÄϵͳÂß¼DSP¾§Æ¬³É×é³É¡£¿ÉÊÇSilcon Image Sil1611Ö»Ö§Ô®×î¸ß1600x 1200µÄÓ°Ïñ£¬¶øÊܵ½¶ÔÊÖÆÀ»÷¼¼ÊõÂäºó¡£ÐÂÒ»´úCrossFire Compositing Engine½«»á¿ÉÄÜÍƳö¸ß´ï2048 x 1536@70+µÄCrossFireģʽ£¬ÏàОÍÊǸÄÓñÈSilicon Image Sil1611¸ü¸ß½âÏñ¶ÈµÄ¾§Æ¬´úÌæ¡£